Design

Juan Martínez

Mid-Level Product Designer

  • Jojutla, Mexico

  • Masters in Visual Arts, Universidad Autónoma de Nuevo León
  • 4
    Years of Experience

Professional Bio

Latin America
Jojutla, Mexico

Technology Expertise

  • Expert label
    Expert
  • Intermediate label
    Intermediate
Figma (Expert)
Sketch (Expert)
HTML5 (Intermediate)
CSS (Intermediate)
InVision

Featured References

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Employment History

FullStack Labs April 2021 - Present

Mid-Level Product Designer

Gesta Labs January 2020 - March 2021

Lead UI/UX Designer

  • Responsible for all the visual internal and external communication for the company as well as for the release of products.
  • Activities include branding, leading the art direction, conducting design thinking and collaboration tools workshops.
Grupo GarSa September 2017 - January 2020

UI/UX Designer

  • Interface design and user experience for hybrid mobile applications and websites.
  • Branding, Business Analysis, research, testing, art direction and development of interactive prototypes.
Nightmare Industries February 2017 - August 2017

VFX Artist

  • Hair and fluids simulation, animation, VFX generalist.
Vanilla Studio January 2015 - February 2016

3D Generalist

  • Modeling, digital animation, visual effects, production, rendering, lighting and textures, video game user interfaces, and VR/AR implementation.
Latin America
Latin America

Portfolio

Thought Leadership

Employment History

FullStack Labs April 2021 - Present

Mid-Level Product Designer

Gesta Labs January 2020 - March 2021

Lead UI/UX Designer

  • Responsible for all the visual internal and external communication for the company as well as for the release of products.
  • Activities include branding, leading the art direction, conducting design thinking and collaboration tools workshops.
Grupo GarSa September 2017 - January 2020

UI/UX Designer

  • Interface design and user experience for hybrid mobile applications and websites.
  • Branding, Business Analysis, research, testing, art direction and development of interactive prototypes.
Nightmare Industries February 2017 - August 2017

VFX Artist

  • Hair and fluids simulation, animation, VFX generalist.
Vanilla Studio January 2015 - February 2016

3D Generalist

  • Modeling, digital animation, visual effects, production, rendering, lighting and textures, video game user interfaces, and VR/AR implementation.