Brian Cooley-Gilliom
Senior Software Engineer, React Native Developer
Waterville, Maine
- MS, Computer Science, Digipen Institute of Technology
- 12Years of Experience
Professional Bio
As a Senior Software Engineer at FullStack Labs I'm focused on building complex mobile applications using React Native. Prior to FullStack Labs I was a software engineer for over 10 years. I have an MS Degree in Computer Science from DigiPen Institute of Technology and a BS in Computer Science from UC Santa Cruz.
Featured References
Employment History
FullStack Labs, May 2019 - Present
Senior Software Engineer
Calvium LTD May 2016 - May 2019
Software Developer
• Built applications with React Native for iOS and Android.
• Integrated Unity with React Native for AR app.
• Developed and deployed node.js/React/Azure web apps for Rolls-Royce internal use.
• Worked with clients to develop walking tour apps for their visitors.
General UI Nov 2014 - Jun 2015
Mobile Developer
• Developed library to convert DTS encoded audio to raw PCM.
• Worked with Nordstrom’s iOS team to fix bugs and add features.
• Built a Unity plugin to render video from Amazon AppStream to a texture for VR.
• Worked on-site to help develop native iOS apps.
D.E.A.N.A. Fit Apr 2014 - Nov 2014
CTO
• Used the Xamarin framework to develop cross-platform fitness application.
• Used UIKit and Android SDK to build a user-friendly app.
• Worked with server engineer to develop JSON API.
• Built server and client-side login functionality using Windows Forms Authentication.
Fugazo Inc. Oct 2010 - Apr 2014
Lead Developer
• Maintained and improved C++ 2D game framework.
• Supported game teams by adding features and fixing core framework bugs.
• Shipped several PC and mobile casual games.
• Added support for universal iOS apps to our asset management and animation systems.
Portfolio
Thought Leadership
Employment History
FullStack Labs, May 2019 - Present
Senior Software Engineer
Calvium LTD May 2016 - May 2019
Software Developer
• Built applications with React Native for iOS and Android.
• Integrated Unity with React Native for AR app.
• Developed and deployed node.js/React/Azure web apps for Rolls-Royce internal use.
• Worked with clients to develop walking tour apps for their visitors.
General UI Nov 2014 - Jun 2015
Mobile Developer
• Developed library to convert DTS encoded audio to raw PCM.
• Worked with Nordstrom’s iOS team to fix bugs and add features.
• Built a Unity plugin to render video from Amazon AppStream to a texture for VR.
• Worked on-site to help develop native iOS apps.
D.E.A.N.A. Fit Apr 2014 - Nov 2014
CTO
• Used the Xamarin framework to develop cross-platform fitness application.
• Used UIKit and Android SDK to build a user-friendly app.
• Worked with server engineer to develop JSON API.
• Built server and client-side login functionality using Windows Forms Authentication.
Fugazo Inc. Oct 2010 - Apr 2014
Lead Developer
• Maintained and improved C++ 2D game framework.
• Supported game teams by adding features and fixing core framework bugs.
• Shipped several PC and mobile casual games.
• Added support for universal iOS apps to our asset management and animation systems.