Developer

Brian Cooley-Gilliom

Senior Software Engineer, React Native Developer

  • Waterville, Maine

  • MS, Computer Science, Digipen Institute of Technology
  • 12
    Years of Experience

Professional Bio

As a Senior Software Engineer at FullStack Labs I'm focused on building complex mobile applications using React Native. Prior to FullStack Labs I was a software engineer for over 10 years. I have an MS Degree in Computer Science from DigiPen Institute of Technology and a BS in Computer Science from UC Santa Cruz.

USA
Waterville, Maine

Technology Expertise

  • Expert
  • Intermediate
HTML5
C#
CPlusPLus
React Native (Expert)
Javascript (Expert)
React.js (Intermediate)
GraphQL (Intermediate)
Java (Intermediate)
.NET (Intermediate)
iOS Native (Intermediate)
Android Native (Intermediate)
HTML5 (Intermediate)
C# (Intermediate)
CPlusPLus (Intermediate)
Firebase (Intermediate)

Featured References

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Employment History

FullStack Labs, May 2019 - Present

Senior Software Engineer

Calvium LTD May 2016 - May 2019

Software Developer

• Built applications with React Native for iOS and Android.
• Integrated Unity with React Native for AR app.
• Developed and deployed node.js/React/Azure web apps for Rolls-Royce internal use.
• Worked with clients to develop walking tour apps for their visitors.

General UI Nov 2014 - Jun 2015

Mobile Developer

• Developed library to convert DTS encoded audio to raw PCM.
• Worked with Nordstrom’s iOS team to fix bugs and add features.
• Built a Unity plugin to render video from Amazon AppStream to a texture for VR.
• Worked on-site to help develop native iOS apps.

D.E.A.N.A. Fit Apr 2014 - Nov 2014

CTO

• Used the Xamarin framework to develop cross-platform fitness application.
• Used UIKit and Android SDK to build a user-friendly app.
• Worked with server engineer to develop JSON API.
• Built server and client-side login functionality using Windows Forms Authentication.

Fugazo Inc. Oct 2010 - Apr 2014

Lead Developer

• Maintained and improved C++ 2D game framework.
• Supported game teams by adding features and fixing core framework bugs.
• Shipped several PC and mobile casual games.
• Added support for universal iOS apps to our asset management and animation systems.

USA
USA

Portfolio

Thought Leadership

Employment History

FullStack Labs, May 2019 - Present

Senior Software Engineer

Calvium LTD May 2016 - May 2019

Software Developer

• Built applications with React Native for iOS and Android.
• Integrated Unity with React Native for AR app.
• Developed and deployed node.js/React/Azure web apps for Rolls-Royce internal use.
• Worked with clients to develop walking tour apps for their visitors.

General UI Nov 2014 - Jun 2015

Mobile Developer

• Developed library to convert DTS encoded audio to raw PCM.
• Worked with Nordstrom’s iOS team to fix bugs and add features.
• Built a Unity plugin to render video from Amazon AppStream to a texture for VR.
• Worked on-site to help develop native iOS apps.

D.E.A.N.A. Fit Apr 2014 - Nov 2014

CTO

• Used the Xamarin framework to develop cross-platform fitness application.
• Used UIKit and Android SDK to build a user-friendly app.
• Worked with server engineer to develop JSON API.
• Built server and client-side login functionality using Windows Forms Authentication.

Fugazo Inc. Oct 2010 - Apr 2014

Lead Developer

• Maintained and improved C++ 2D game framework.
• Supported game teams by adding features and fixing core framework bugs.
• Shipped several PC and mobile casual games.
• Added support for universal iOS apps to our asset management and animation systems.